Hellmouth Chronicles #20 - Can’t fight it
Average rating: 5 (1 votes)
Railroading may be the worse in games. Misused, it can crush players’ ideas and push them into a long corridor, with every moves they try being a dead-end.
But basicaly, it’s a DM’s tool, to dose out carefuly, that could help the game.
How dare the DM help the players to follow the plot?