Hellmouth Chronicles #126 - Mini-game


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Author Note


Jhn Jhn said:

Sometimes, DM like to give puzzles or riddles, to test the players more than the characters. With that in mind, it's not a great move. But if it's a way to give a player something to do when he might be out of action for a time (to execute a long ritual for example), it can keep everyone in the game despite the separation of actions.

3rd May 2019, 8:00 PM


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